Allarian Tools and Trade

Allaria trades mostly in magic and arts, with its Grand Guild, which sells machines, inventions and weaponry of all kinds, being the most important trading coster in Valerna. In return, Allaria receives supplies it can’t easily access, such as salt, foodstuffs and metal ores. The Kingdom’s principal commodity, however, is not any of the goods it buys or sells, but what it can do with them.

Thanks to the work and research of Grand Guild workshops and Dreamshaping schools, Allaria is a haven for discovery and crafts. From the shiv drugs the kingdom bought from Tyveria for centuries, Allarian sages distilled the Dreamless treatment that negates dreaming, and thus Fai magic; from simple metal and wood pieces, Grand Guild sages create weapons, tools and machines of staggering complexity, varied uses and astounding effectiveness.

Dreamlith
==== One of the crowning achievements of Allarian craft, and a point of great pride for both the Golden Guild, which developed the idea, and the Dreamshaping schools, which perfected it, is dreamlith - a unique form of masonry, practiced only in Allaria, which uses dreamshaping to play with the weight, balance and proportion of stone buildings. The term ‘Dreamlith’ applies to quarry, mortar or masonry treated with dreamshaping in such a manner that parts of it are drawn to the ground and other parts reject it, allowing for impossible-looking structures where the center of gravity eludes the senses. Dreamlith, however, is as stable as conventional structures, and even more so, for the enchantment involved in its creation is not a denial of the basic laws of architecture, but builds and develops on them to expand the directions in which structures may be built. ====

Deadsteel
By treating common iron ore with special antimagic dusts, Allarian wizards have developed deadsteel, a metal capable of hurting and depowering Fai creatures, from nightmare spirits to fey tricksters; from Fai goblins to Dream Elves. All of the Kingdom’s Fai hunters - specialized warden rangers tasked with keeping the wildlands safe from magic dangers - carry deadsteel weapons and trinkets into battle. The metal is also partially effective against Kaab magic - less so against Id schools, for a heretofore unknown reason. Despite its usefulness, deadsteel is heavily restricted, as it would become very dangerous in malicious or inept hands. Traditionally, it is given only to Fai hunters and a few specialized wizard castes, and distributed only by hand-picked scholars from the Allarian court.